/ About this event
Event Description What happens when game worlds are no longer built asset by asset, but generated, simulated, and evolved with AI?
Playable Worlds brings together game developers, technical artists, AI researchers, founders, and creative technologists to explore how generative AI, 3D foundation models, and world models are changing the way interactive experiences are built.
The event will look beyond simple asset generation and focus on the emerging AI-native game development stack, from characters and environments to procedural worlds, simulation, real-time interaction, and new forms of player-driven content.
Guests will hear from builders across games, AI, and interactive media, see live demonstrations of new tools and workflows, and meet others working at the intersection of technology and entertainment.
The evening will include a short panel, live demos, playable showcases, and an informal mixer for developers, artists, founders, and studios.
Format Panel + Live Demos + Playable Showcase + Mixer
Target Audience Game developers, technical artists, game designers, AI engineers, founders, creative technologists, studio teams, VFX and animation professionals, investors, and builders working on interactive entertainment.
Hosted by Tripo AI
This event is a part of #LATechWeek, a week of events hosted by VCs and startups to bring together the tech ecosystem.

